Despite the full launch roster for Street Fighter 6 being known for months now, there’s still quite a bit about the newest characters that remains a mystery.
The grand finals event for Street Fighter League Pro-JP went down earlier today, and Capcom put on a special showcase that revealed the first full-fledged gameplay footage for Manon, Marisa, JP and Dee Jay as well as Blanka and Dhalsim.
Although the finals are not yet available on YouTube, AlphaDog managed to capture SF6 exhibitions and shared them online.
We don’t know who will be at the controls for these matches, but they are better at showing off the tools and combinations of the new characters compared to the previous showcase and reveal more about how they work.
For the matches, there’s Dee Jay vs. Dhalsim, Manon vs. Marisa and JP vs. Blanka, so we’ll see a nice spread of newly revealed characters for SF6 besides E. Honda.
Starting with Manon vs. Marisa, the newcomers show how effective their long arms are, especially the dancer’s kicks, and both are very scary with their approaches to Drive Rush.
As noted before, Manon has a unique mechanic that gains her level for landing throws, which shows the power of her command grab and possibly allows her to combo with them at a higher level.
Marisa’s big swings give her a ton of corner carry, and she looks like she can keep pushing buttons after her diving attack. Additionally, we get to see the non-Critical Art version of his level 3 Super Art.
JP fights with 1 hand which is usually hidden behind the back like Oro, but he makes up for that with the long reach his cane offers and a lot of long range specials that come out just as easily .
JP seems to be saving his left arm for using his Psycho Power abilities, and we get a brief shot of his level 2 Super summoning several spirits to attack the enemy.
Blanka’s EX roll appears as a full projectile that is invulnerable, and can combo with EX up ball on Punish Counter hits for extra damage.
His level 2 Super is similar to V-Trigger 2 from Street Fighter 5 in that it allows him to do multiple aerial rolls in a row, and Blanka-chan’s trap initiation looks long to the point of being difficult. use. except for landing a knockdown.
Dee Jay has everything from his old kits except the powered up to make him a more engaging character with more combo opportunities than ever before.
The pop star can now fake his fireballs, and the footage shows the Overdrive version going so fast considering he slams into Dhalsim’s face and throws him from his new stance.
Dhalsim’s mobility via teleports and floating may be better than SF5, but his long arms can still be punished.
We have a more in-depth breakdown of what we’ll see in these new games, so stay tuned for more Street Fighter 6 coverage on EventHubs.